MOLOKA | ID ANIMATION

MOLOKA | ID ANIMATION



MOLOKA | ID ANIMATION
這是一個關於 Tommy, Joyce, August, Jacky, Slowmo, Mada 結伴歷險的故事,他們費時3年8個月一起打造自己的MOGI探險號來展開首次太空探險,一夥人成功使用時空跳躍穿越到A8星系,正在一切美好順遂時,太空船突然停電了!大夥還搞不清狀況時,一場如滾雪球般的插曲帶來全面失控,這群夥伴該怎麼齊力克服難關?這場意外又會讓他們的探險旅程增添怎樣的波瀾?
This is a story about Tommy, Joyce, August, Jacky, Slowmo, Mada and their adventures together. It took them 3 years and 8 months to build their own MOGI spacecraft to embark on their first space adventure, and the team successfully used the time jump to travel to the A8 galaxy.While everything was going well, the spacecraft suddenly lost power! While the group is still confused about the situation, a snowballing episode brings about a total loss of control, how should the group overcome the difficulty together? How will this accident add to their adventure?

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AWARDS
New York Film Awards 2022 – BEST ANIMATION
Los Angeles Film Awards 2022 – BEST ANIMATION
Top Shorts Film Festival 2022 – BEST ANIMATION
Global Shorts 2022 – AWARD OF EXCELLENCE

CHARACTER DESIGN
​​​​​​​角色的設計上,MOGI / 客戶的設計團隊已有角色原型,我們負責將造型、材質、比例做設計優化。
For the character design, the MOGI / client's design team already has a prototype of the character, 
and we are responsible for optimizing the shape, material and proportion of the design.

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Jacky

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Joyce

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August

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Jacky

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Slowmo​​​​​​​

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Mada


FACIAL EXPRESSION

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SPACESHIP CONCEPT DESIGN
一開始設計時,就想把一些玩具元素帶入設計,例如整個探險號外型設計從扭蛋機為原型,這樣扭蛋就延伸設計成迷你飛船,在船體正面也加裝扭蛋機的投幣孔與旋鈕,兩側附有探索雙爪,可自行「扭」船頭的旋鈕切換太空船的功能,也可直接用雙爪探索或攻擊。
內艙也帶有玩具或遊戲的元素,譬如說兩側的艙門是利用掌上遊戲機為原型,在開關門時都會對應互動狀態;主角們的睡眠艙則是用單人玩具吊盒為概念設計,船艙的牆面、門、燈、地板圖騰設計,也花費滿多時間慢慢用減法設計來加出豐富度。

在設計的部分,MOGI 客戶 全權讓我們發揮我們全部的想像力,所以每個環節都能設計創造出極佳的概念與創意,這真的是雙贏的合作形式!

At the beginning of the design process, we wanted to bring some toy elements into the design, for example, the whole adventure aircraft appearance design from the prototype of the capsule toys machine. This way, the capsule toys is extended and designed as a mini spaceship, and the coin hole and knob of the capsule toys machine are added to the front of the ship, with two claws on both sides. Twisting the knob on the front of the ship can switch the function of the spacecraft, but also directly with the two claws to explore or attack.
The cabin also has toy or game elements, for example, the doors on both sides are based on handheld game consoles and will respond to interactive states when opening and closing the doors. The main characters' sleeping compartment is designed with the concept of a single toy box, and the cabin's walls, doors, lights, and floor totems are also designed with a lot of time and slowly adding richness with subtractive design.

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SPACESHIP DESIGN

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STORYBOARD

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STYLEFRAME

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LINE STICKER DESIGN


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MOTION

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CREDIT
Client:MOLOKA 
Production DEPT.:Production Knock-Knock Animation 諾恩動畫
Director:莊絢淳
Design & Animation:Knock-Knock Animation 諾恩動畫
3D Character Optimization:莊絢淳 / 陳捷夫
Character Modeling:陳捷夫
Character Texture:莊絢淳 / 陳捷夫
Character Rigging:陳捷夫
Story & Storyboard:莊絢淳
Spaceship Design:莊絢淳 / 陳玟靜
Spaceship Interior Design:陳玟靜 / 陳捷夫 / 莊絢淳
Spaceship Interior Modeling:陳玟靜 / 陳捷夫
Spaceship Texture:陳玟靜
Layout:莊絢淳
Animation:莊絢淳
Lighting:莊絢淳
3D VFX:陸繼輝
2D VFX:莊絢淳
Render:陳捷夫 / 陳玟靜
Compositing:莊絢淳
Sound and Music Supervisor燒聲娛樂實驗室
Original Music Composer陳立唐
Sound Designer / Re-recording Mixer張易婷
Voice Director郭霖
Voice Actor/Actress吳柏陞、郭霖、黃千庭、王沉芝、劉映萱
Recording Studio:九音樂
Voice Recordist:李昀達

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